WIN RUNNER

 Introduction

Recording and Playback
• Recording a test script
• Setting the initial condition
• Record and run modes

Synchronization
• Why synchronization is necessary
• Where to use synchronization
• Understanding different synchronization statements
• Adding synchronization statements to a script

Checkpoints
• Implementing GUI checkpoints
• Implementing bitmap checkpoints

Data-Driving
• Understanding parameters
• Using the Data Driver Wizard


GUI Map Introduction
• How the GUI Map works
• Logical Names and Physical Descriptions
• How to load a GUI Map from a startup script

GUI Map Maintenance and Troubleshooting
• How the GUI Map is recorded and used
• Using the RapidTest Script Wizard
• Modifying Logical Names and Physical Descriptions
• The GUI Spy

Checking Your Database
• Verifying database content, columns, and rows
• Performing runtime record checks